Personal Work 

Practise for body mechanics and facial performances

Softwares Used:


My Roles:
3D Animator

What I Did:
- Body mechanics
- Facial performance
- Lip sync
- Quadruped



Quadruped Jump (2025)LipSync (2025) Body Mechanic Practice (2025)I approached this animation without getting enough reference and studying my reference closely enough. 
It suffered from too many key resulting in jitterly movement.
Next time I will ensure getting good reference and starting by copying it as best as I can.